As it goes throu walls you don't care where mobs are. It's also the best weapon for Uranus missions. You shoot few waves in front of you as you fly through tunnels and no obstacle remain, you don't need to slow down. Just shoot at three entrances and nothing survive there. It goes throu shield carriers, killing them. You don't need to target, you don't need to care about obstacles. This wipes entire spawn groups (and archwing mobs always spawns in groups). Close ranges, you fire 2-4 times "somewhere" in the general direction of group and all mobs dies, no matter how many there was. But this is the best weapon for mobile defense archwing. It has relatively short effective range, like 300-500m and it does little damage compared to others so it needs mods for element damage and magazine extension to get one-shot-gun. Meaning it simply harms anything in it's way no matter mobs, walls, rocks. It's AOE (cone) gun with infinite punch thru. Cyngas also never runs out of ammo (at least never happend to me, reload is fast and starts immediately)įluctus - my overall favorite. But I snipe them from distance (while protecting one spot and you kill mobs on the other or as they spawn outside borders) so even shield carriers are often facing different direction, getting "stealth bonus" for mobs as they are not aware of me. Unfortunatelly it doesn't destroy shields. I take it into interception, capable of one shot mobs 2km in distance, in later waves (8-16) still capable of just shooting them without issues, even when more shots might be needed for stronger ones. I like archwing, have all wings/weapons (except vandal one), forma'ed the usefull ones.Ĭyngas - burst rifle of very high damage, infinite range and very decent fire rate (as you click).
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